Aether R&D isolated prototype environment

Diffusion engine / browser spatial workflow

Controllable scene generation experiments

Runnable research artifacts for character, scene, camera, keyframe, and generated-world workflows. These are evidence—not product features—and every known failure is retained on purpose.

review run · 2026-08-06provider spend · $15.73+seven runnable surfaces

01 / End-to-end workflow

Scene to diffusion to video

02 / Generated worlds

Three deliberately different bets

005Apartial

HunyuanWorld image-to-world

Provider-generated layered geometry with genuine parallax and an opt-in 542 MB dense room. It is an appearance proxy, not a metric set.

FALPLY699 MB
005Bfailed geometry / retained

Walkthrough to Gaussian splat

Two generated videos trained into forced splats with synthetic camera paths. The scene breaks, but the artifacts remain available so you can judge the failure directly.

MAGIMiniMaxBrush
005Cprovider blocked

World Labs Marble

The direction-aware four-view request and SPZ-plus-collider viewer are implemented. The retained receipt honestly shows the missing credits instead of fabricating a result.

MarbleSPZGLB collider
Compare all three generated-world paths →

03 / Source consistency

One request, four directional views

Published evidence boundary

This site is isolated from staging and cannot spend provider credits. Generation controls return explicit read-only errors. Large immutable Hunyuan artifacts stream through a same-origin private R2 binding.